All mods
Patches made for EpicLoot to give you a balanced gameplay that doesn't require CLLC to balance everything but preferred for a better experience, check modpage for more information.
Last updated: 2 days ago
Logging zees the better way.
Last updated: 2 days ago
simple request for the minimap, minimap will not show unless you are rested and use the toggle
Last updated: 2 days ago
Make the Wisp do a better job.
Last updated: 3 days ago
adds new attacks to the first two bosses for now
Last updated: 3 days ago
Monsters will have Random health and Speed values, also displays healh in the nameplate once damaged. Configurable
Last updated: 3 days ago
Loki is writhing, causing earthquakes all over Valheim! Add random, localized earthquakes that shake and rumble, damage pieces, fell trees, heave and crack the ground and scatter creatures.
Last updated: 3 days ago
Adds 7 early game magic weapons, 5 mid-game, 8 end-game, 6 armor sets, 5 eitr foods, 7 summonable creatures, 6 magical belts, 5 rings, 5 earrings, 5 necklaces, and 3 magic books.
Last updated: 3 days ago
Control various stamina aspects. Linear regeneration change, more regen from extra stamina. Encumbered, swim, sneaking tweaks. Surface dependent stamina usage and movement speed.
Last updated: 3 days ago
Bunch of little UI tweaks. Tooltips for production timers, player status, items. Custom chest names, buff list, and so on.
Last updated: 3 days ago
Sleep in not owned beds. Sleep in front of the fire.
Last updated: 3 days ago
Makes the boss powers weaker, but passive. Optionally, they can still be activated for a short burst of power.
Last updated: 3 days ago
An alternative to my MagicPlugin mod, for those who wants a vanilla-like progression, adds 7 staves, 7 wands, 6 armor sets, 7 new materials, 1 crafting station with 2 extensions and 96 spells.
Last updated: 3 days ago
Adds a profession system to your server. Read the description to learn how.
Last updated: 3 days ago
It shows information on things when you hover over them. What else is there to say?
Last updated: 4 days ago
Add-on the to Seasonality plugin that adds many more seasonal features
Last updated: 4 days ago
Rain will no longer damage structures that have no roof. Now configurable for what gets damaged!
Last updated: 4 days ago
Allows modifying damage done to structures in a very customizable way. Includes an option for regular auto-repairs.
Last updated: 4 days ago
By running, swimming, jumping, mining, woodcutting and not dying ;) you can increase your Vitality skill which improves many base attributes of your character.
Last updated: 4 days ago
A simple mod that automates your Kilns, Smelters, BlastFurnaces, SpinningWheels, Windmills, Beehives, SapCollectors, Fermenters, and EitrRefineries.
Last updated: 4 days ago
A simple skill mod that lets you configure base production speed/output & exp gain. Production speed & product output is scaled by skill level. Higher skill level, faster production speed & higher production output
Last updated: 4 days ago
Reforge Biome Clutter - Ashland Update - REGISTRATION REQUIRED, check README!
Last updated: 4 days ago
Makes your weapons, shields, armor and tools unbreakable, meaning they will never lose durability.
Last updated: 4 days ago
Dynamic discovery radius depending on environmental conditions.
Last updated: 4 days ago